Upcoming Tournaments, First Glimpse of the 2012 Battle.net World Championship

Napisao Frame. Posted in Vesti - Blizzard

Quote from: eSports Team

Various competition organizers hold regular online tournaments in which you can compete against other players and maybe even win some prizes! Most of these contests are open to everyone. In addition, there are professional tournaments taking place like the 2012 GSL Season 1 Code S and the IPL Team Arena Challenge 2 which you can follow via video stream. Interested? Take a look at some of the open tournaments coming up in the next days - you can sign up to take part, or simply watch the live streams to get inspired by the players. It’s your turn now!

Date Name Format Prize Money Stream Sign Up
8 January – 3 March 2012 GSL Season 1 Code S 1v1 ₩ 172,800,000 Yes Closed
23 January - TBA IPL Team Arena Challenge 2 1v1 $ 20,000 Yes Closed
Date Name Format Prize Money Stream Sign Up
16 December – 3 February eOSL Winter Edition 2012 1v1 € 5,000 Yes Invite only
27 January – 2 February EU Playhem Daily 1v1 $ 75 - 100 Yes Yes
27 January – 2 February NA Playhem Daily 1v1 $ 75 - 100 Yes Yes
28 January ESL Map of the Month January 2012 1v1 Hardware Yes Yes
28 January ZOTAC StarCraft II NA Cup #36 1v1 $ 100 + Ranking points Yes Yes
29 January ZOTAC StarCraft II EU Cup #91 1v1 € 100 + Ranking points Yes Yes
29 January ESL Go4SC2 #169 1v1 € 200 + Qualifier Yes Yes
30 January ESL Benelux ROCCAT Winter Challenge 1v1 Qualifier Yes Yes
30 January ESL Portugal OZONE Cup 1v1 Hardware No Yes
1 February ESL Go4SC2 #170 1v1 Qualifier Yes Yes
1 February Antec Attack #1 1v1 € 200 Yes Yes
1 February EU SCV Rush BSG 1v1 1h of Master Coaching Yes Yes
2 February EU SCV Rush Plat/Dia 1v1 € 3 - 6 Yes Yes
2 February ESL Benelux ROCCAT Winter Challenge 1v1 Qualifier Yes Yes

Hot off the presses and fast on the heels of the recently announced 2012 Battle.net World Championship event set for later this year, Team Liquid took the time to interview Ilja Rotelli, director of global community and eSports at Blizzard Entertainment. The interview looks deeper into the new structure of the Battle.net World Championship and the future of Blizzard eSports. Here’s a brief snippet from the interview to whet your appetite.

At the national qualifier level, do you hope to hold some tournaments that are completely open to anyone who wants to compete?

Ilja Rotelli: That is precisely one of the design philosophies we originally adopted. The idea is that we want to make a more aspirational and participatory eSports environment for StarCraft. The idea that there are superstars that seem so far away, that one can't hope to become; this makes eSports very restrictive.

Blizzard has a slightly different goal from eSports companies. If you think very frankly about the business goal for Blizzard as a company, we gain when more people play the game, and a strategy that makes sense to achieve that goal is to go grassroots. We don't have plans in place yet, but in my dreams, this is the beginning, where we go as grassroots as we can for the first year. Then, in 2013, we would love to add an additional layer to the bottom of the structure, to be even more grassroots than now. This is just a philosophy, not a practical plan that we have in place, but certainly that is one of the design principles we have been using so far.

Visit the Team Liquid site to read the complete article.


2012 Battle.net World Championship Event, Questions from the Community

Napisao Frame. Posted in Vesti - Blizzard


2012 Battle.net World Championship Event, Questions from the Community

Blizzard Entertainment is proud to announce the 2012 Battle.net World Championship, a major global eSports event featuring some of the best pro-gaming competition in the world. Slated to take place in Asia toward the end of 2012, the Battle.net World Championship will host this year’s StarCraft II and World of Warcraft Arena World Championship tournaments. Blizzard gamers and eSports fans from around the world will be invited to attend and witness some of the most skilled pro players on the planet battle it out for cash and glory.

We’re excited to be showcasing Blizzard eSports on a truly global stage this year. We're also heavily focused on getting Diablo III, Mists of Pandaria, and Heart of the Swarm into players’ hands as soon as possible. In light of our jam-packed schedule, we’ve decided to hold the next BlizzCon in 2013.

More details about the 2012 Battle.net World Championship and BlizzCon 2013, including specific dates and locations, will be coming in the months ahead.

Quote from: David Kim
I recently took an opportunity to share some of the feedback I received from pro players at the G Star event in Korea via a Q & A, and I was interested to see your reactions to that discussion in the blog comments and on the forum. I noticed that some players were worried that we don’t take the community’s feedback into account, and that we only listen to pro players. While we base our balance decisions on many different factors, including pro player feedback, internal testing, tournament play and more, our player community remains a vital source of feedback about StarCraft II. Every week we comb various forums and sites to get a feel for what our players are experiencing, and I thought I’d comment on some of the concerns we’ve seen appear in the community recently.

Mass Mutalisks vs. Protoss

This has remained a community concern since we commented on the issue at BlizzCon. In light of the community’s consistent feedback, we’ve decided to re-evaluate our decision to address this issue in Heart of the Swarm though, as I mentioned in my last Q&A, we prefer to avoid making major design changes until an expansion, since that’s a time when unit changes and dramatic shifts in strategy are all to be expected. At the moment, we’re investigating how much of an impact mutalisks have on the PvZ in order to gauge whether a change is truly necessary, and if so, when the most appropriate time would be to implement a change. If the data suggests that we should make a move sooner, then changing the protoss phoenix seems like it could be the best approach. Still, due to the significant impact it could have on all protoss match ups, we’re being very careful.

Protoss Win Rate is Too Low in Tournaments

In terms of global tournament wins overall, we’re seeing zerg win the most tournaments, whereas in Korea terran is winning the most with zerg not being far behind. Protoss players haven’t brought home quite as many tournament victories compared to the other two races in major tournaments. On the other hand, protoss matchup win percentages are actually very solid in major tournaments. So while protoss tournament players aren’t winning as many tournaments, their match to match win percentages in the same tournaments look very solid.

With that said, we’re currently discussing whether a minor, more generic buff to bring the protoss more in line with the other races would be appropriate. Please note that we’re not considering a major change, and we’re still carefully analyzing this year’s adjusted ratings data from around the world, as well as major tournaments, to determine if a change is needed at all.

Carrier Removal in Heart of the Swarm

Nothing we shared at BlizzCon is final, and the carrier itself is coming and going in our internal builds. The biggest problem we still have with the carrier is that we can’t identify a meaningful role for the unit. It fills a similar niche as the colossus in terms of the tech level and role it provides. Both are siege range units, but the colossus is splash damage, is a lot faster in coming into play, is less of a risk to bring out, and because of how common colossi are in protoss games, counter units such as corruptors or vikings are already available, making carriers even less viable.

We could just do a straight numbers buff on the carrier, but we don’t really think that’ll change too much for the reasons mentioned above. Therefore, we believe the best way to solve this issue is to either change the design of the carrier after locating a viable end game role for the unit or to just bring in a completely new unit that will actually be useful in the late game by removing the carrier. With that said, we are definitely looking into the concerns the community has expressed regarding the potential carrier removal in Heart of the Swarm. In the meantime, we’ll follow your discussions on the topic and we encourage you to continue providing feedback about the carrier’s place in the protoss lineup.

Terran Can’t Beat Protoss

We don’t think this is an accurate assessment of the matchup because win/loss ratios are swinging both ways. This is especially true at league levels below Masters. That said, we have noticed that terran at lower skill levels are underperforming a bit, especially vs. zerg and somewhat vs. protoss. We suspect that the initial complexity of the terran race may be a contributing factor to this, so internally, we’re experimenting with moving some of the new terran units around to make terran slightly more intuitive to play — at lower levels only.

Just as an example, one of the things we’re experimenting with is making the battle hellion available from the factory instead of the normal hellion. Much as vikings come from the starport in flight mode, hellions would emerge from the factory as battle hellions by default, and players could then opt to transform them into the faster, but more fragile, normal Hellion. One downside is that higher level players have found this frustrating in certain situations, especially when trying to get the jump on zerg opponents, but our general philosophy is that we’re not afraid of making the game more difficult to master at the highest levels. Of course, this isn’t a final decision, just an example of one idea we’ve tried out.

Ghost EMP is Too Weak

We aren’t seeing an issue with EMP in the game currently. Ghosts remain in heavy use vs. protoss, which makes us think they’re still really powerful for cost. The terran race remains competitive and effective, so we’re not planning any buffs at the moment. Still, we are aware that at lower levels of play, terran isn’t performing as well as they are at the pro level and we’re examining different solutions to deal with that issue.

Forge Fast Expand is Difficult to Stop as Zerg

This is something we discussed at BlizzCon as well. The new units we’re bringing in should allow zerg to play more aggressively versus players who are defending heavily with little intention of attacking in the early/mid game. For now, we believe this isn’t a game breaking issue because overall, zerg is performing well against protoss. In fact, zerg is not struggling at any level of play, and their win ratio compared to skill is extremely solid at every skill level.

Nydus Worm is Too Inconsistent — Make It More Like the Overlord Transport

We’d like to see nydus worms used more often, and we’re contemplating some changes to achieve that goal. The idea for the nydus was for it to have greater rewards while being more difficult to pull off versus overlord drops. So, in that light, nydus worms being less consistent than overlord transport is intended. We still want to preserve that risk vs. reward ratio, and the zerg already have the overlord transport and they don’t need another identical or very similar method of transporting units. Thank you for this suggestion, and we will discuss ways we can have nydus see more play without changing the design of the unit.

Thank You!

StarCraft II wouldn’t be what it is without the avid participation of Blizzard gamers all over the globe. Thanks for sharing your opinions on the StarCraft II forums and community sites. We'll keep reading your comments and concerns as we continue to work on making StarCraft II the best game possible. We also look forward to sharing more about Heart of the Swarm and the exciting changes it will bring in the future.


eSports: upcoming tournaments

Napisao Frame. Posted in Vesti - Blizzard

Quote from: eSports Team

Various competition organizers hold regular online tournaments in which you can compete against other players and maybe even win some prizes! Most of these contests are open to everyone. In addition, there are professional tournaments taking place like the 2012 GSL Season 1 Code S, the IEM Global Challenge Kiev, and the IPL Team Arena Challenge 2 which you can follow via video stream. Interested? Take a look at some of the open tournaments coming up in the next days - you can sign up to take part, or simply watch the live streams to get inspired by the players. It’s your turn now!

Date Name Format Prize Money Stream Sign Up
19 - 22 January IEM Global Challenge Kiev 1v1 $ 21,000 Yes Invite only
8 January – 3 March 2012 GSL Season 1 Code S 1v1 ₩ 172,800,000 Yes Invite only
23 January - TBA IPL Team Arena Challenge 2 1v1 $ 20,000 Yes Invite only

Date Name Format Prize Money Stream Sign Up
16 December – 3 February eOSL Winter Edition 2012 1v1 € 5,000 Yes Invite only
19 - 26 January EU Playhem Daily 1v1 $ 75 - 100 Yes Yes
19 - 26 January NA Playhem Daily 1v1 $ 75 - 100 Yes Yes
19 January ESL Benelux ROCCAT Winter Challenge 1v1 Qualifier Yes Yes
19 January ESL Go4SC2 Premium Qualifier 1v1 Qualifier No Yes
19 January ESL Germany Pro Series Spain Playoffs 1v1 € 1,100 Yes Invite only
21 January ESL France GoFr4SC2 #155 1v1 Qualifier Yes Yes
21 January ZOTAC StarCraft II NA Cup #35 1v1 $ 100 + Ranking points Yes Yes
22 January ZOTAC StarCraft II EU Cup #90 1v1 € 100 + Ranking points Yes Yes
22 January ESL Go4SC2 #167 1v1 € 200 + Qualifier Yes Yes
23 January ESL Benelux ROCCAT Winter Challenge 1v1 Qualifier Yes Yes
23 January GameCreds Cup #47 1v1 € 100 Yes Yes
25 January ESL Go4SC2 #168 1v1 Qualifier Yes Yes
25 January ZOTAC Monthly Final December 1v1 € 800 Yes Invite only
25 January ESL France GoFr4SC2 #157 1v1 Qualifier Yes Yes

Alien-Invasion FooFighter Interview

Napisao Milan Božičković. Posted in Vesti - Starcraft

Imali smo priliku da popričamo sa mladom nadom domaće Starcraft 2 scene, Vasilijem Kekovicem. Na battle netu je poznat kao Ai FooFighter i važi za jedan od najvećih talenata na ovim prostorima. Pitali smo ga za mišljenje o trenutnom stanju igre, perspektive Starcrafta na domaćim prostorima, kao i ličnim planovima vezanim za profesionalni gaming.

Blizzard Serbia Team Interviewed Alien-Invasion FooFighter
Alien-Invasion FooFighter InterviewPre svega da li bi mogao da nam se predstaviš i kažeš nam koju reč o sebi?
Zovem se Vasilije Keković, poznatiji kao FooFighter, imam 17 godina i zivim u Beogradu. Idem u Šestu Beogradsku gimnaziju i igram Terrana.

Da li si pre Starcraft 2 igrao neku drugu igru na takmičarskom nivou ?
Ne. Doduše sam sa starijim bratom igrao Starcraft: Brood War.

Kako si došao u dodir sa Starcraftom 2 i šta te je opredelilo da postanes profesionalac ?
Stariji brat me je navukao na Starcraft, dok sam beta ključ za Starcraft 2 dobio od druga i tako poceo da igram . Nakon nekog vremena sam shvatio da mi dobro ide i čim mi se ukazala prilika rešio sam da se oprobam u profesionalinm vodama.

Zbog čega si se opredelio za Terrana ?
Kada sam počinjao sa Brood Warom, brat mi je pokazao kako da igram s njima. U sc2 sam samo nastavio da igram Terrana. Doduše, par puta želeo da pređem na Zerga. (zato što je imba)

O imba rasama i balansu ćemo malo kasnije.
:P

Trenutno si član internacionalnog tima Alien Invasion, kakvi su tvoji utisci o ovom timu i kakav imaš odnos sa ostalim igračima? (da li pomažete jedni druge)
Mislim da je Ai jedan od jačih evropskih timova. Što se organizacuje tiče, takođe je vrlo dobar.Što se tiče igrača, sa većinom imam dobar odnos i u poslednje vreme smo krenuli dosta da treniramo i da se međusobno pomažemo.

Nedavno si bio na IESF turniru koji je održan u Koreji. Iako si ostavio dobar utisak nisi uspeo da se popneš na podium. Sa druge strane, tvoj bivši timski kolega DeathAngel je ostvario prilicno dobar rezultat. Kakvi su tvoji utisci o čitavom putovanju kao i samom turniru?
IESF je jedan od najlepših stvari koje su mi se dogodile za vreme igranja Starcraft-a. Neosporni dokaz da se trud ipak isplati! Svi dobro znaju da je put u Koreju san za svakog gamer-a, sto se tiče samog turnira, sama organizacija nije bila na nivou. Nismo imali dovoljno vremena za vežbnje, pa čak ni za zagrevanje pred mečeve. Takodje nakon grupne faze protivnike smo saznali 5 minuta pred mec. Međutim, sve u svemu bilo je to lepo iskustvo i kada bi mi neko ponudio priliku, učestvovao bih ponovo.

Iako na samom turniru nije bilo igrača iz Koreje, da li si imao priliku da upoznas nekog od njih ili možda posetiš neku od gaming kuća?
Turnir se nije održao u Seulu (gde se nalazi većina gaming kuca) tako da ne. Što se tiče igrača upoznao sam nekoliko igraca iz IM-a (ne Nestea-a i mvp-a :( ),ali sam zato upoznao Hydru iz CJ Entusa (bw progamer).

Po internetu kruže glasine da tvoja ekipa planira da pošalje neke igrače da treniraju u Koreji, da li si i ti mozda jedan od njih?
Menadžer Ai-a je ugovrio 3 mesta u nekoj od korejskih pro kuća. Tako da će suigrači Honor i HeadHunter verovatno otići krajem februara, dok ću im se ja pridruziti tek kad započne letnji raspust.

Fantastična vest, želimo ti puno uspeha u Koreji!
Hvala!

Malopre si spomenuo da je Zerg trenutno imbalansirana rasa, da li možes da nam daš neke konkretne primere zbog čega ti to tako deluje?
Moguce je da ja kao igrač imam poteškoće sa Zergom ali čini mi se da se nivo umeća koji je potreban za igranje Terrana i Zerga veoma različit.

Kako ti se uopšte čini trenutni balans u igri?
Bolje nego ikad, ali daleko od balansiranog. Protoss i dalje ima previše opcija koje se teško mogu izviditi, dok Zerg ima odgovor na sve (infestor). Mislim da će za pravi balans trebati jos makar ovoliko vremena, a Blizzard uopste ne pomaže izbacivanjem HOTS-a.

Kad si vec spomenuo HOTS, kako ti se čine nove jedinice?
Nisam previše obraćao pažnju na nove jedinice, ali moja neka opšta slika jeste da su sve na neki način nebalansirane i da će stvoriti mnogo posla za Blizzard.

Vratimo se nazad na Wings of Liberty, trenutni patch je doneo neke izmene u TVP-u, da li možes da nam objasnis trenutnu situaciju u kojoj se nalazi ovaj meč?
Iako sam bio dosta skeptičan sto se tice EMP nerfa, čini mi se da nije previše promenjen.Jedina značajnija posledica je sto EMP sada zahteva i malo umeća a ne samo nasumično spamovanje.

Da li to znaci da si zadovoljan trenutnim izmenama ?
Kao Terran igracč ne mogu da budem zadovoljan, ali čini mi se da su izmene dovele TvP u red.

Na skorašnjim online i LAN turnirima primetno je da evropski Terrani imaju velike poteškoće protiv Protosa, dok sa druge strane u Koreji Terrani dominiraju, da li ti je poznat razlog zbog čega je situacija toliko drastična ?
Iskreno, moje misljenje je da je Terran najjaca rasa dok se igra savršeno. Ali potrebno je malo sreće prilikom skautovanja koje je izuzetno teško sa Terranom. Takođe, Terran je  bio i u bw najjaca rasa tako da se mnogo Korejaca opredelilo za Terrane i u SC2.Isto tako mi se čini da korejski Protosi ne znaju da allinuju.

Evropski terani su jos uvek nedovoljno dobri, a isto vazi i za korejske protose?
Da, tako se bar meni čini.

Šta bi želeo da vidiš u nekom od budućih patcheva?
Mislim da bi Zerg kao rasa trebala da se oslabi, isto tako da se stave vece mape. To bi načinilo igru mnogo interesantnijom. Energija na Thoru bi trebala da se skloni ponovo. Što se tiče Protossa mislim da nije potreban neki određeni nerf, vec da se pojedine jedinice zamene nekim koje će biti teže za korišćenje. Ovo kažem iz razloga što sam  za ovih godinu ipo dana, koliko igram, stekao utisak da se Protoss može igrati jednom rukom čak i na profesionalnom nivou.

Kako tvoji drugovi gledaju na činjenicu da profesionalno igraš video igre?
Isprva misle da nisam normalan, ali kada čuju da zarađujem pare nekako brzo promene mišljenje. Doduše i sam ponekad pomislim da nisam normalan pošto sam možda i previse vremena posvetio ovoj igri. Drago mi je što sam u poslednje vreme dosta smanjio igranje Starcrafta.

Da li profesionalni gaming gledas kao trenutnu zanimaciju ili možda planiras da se na duže staze posvetiš Starcraftu?
Planiram da se posvetim do te mere da ne utiče mnogo na privatni život i školu.

Kako ti se čini domaća scena i da li misliš da domaći igrači imaju kvalitet kojim bi se takmičili sa najboljim evropskim igračima?
Ako se uzme u obzir broj igrača, mislim da imamo izuzetno jaku scenu. Mislim da bi nekoliko nas uz malo vise vežbe moglo da parira strancima ali jednostavno ne ulažemo dovoljno vremena u to (osim Beastyqt-a).

Da li misliš da će domaći turniri poput SSL-a uspeti da doprinesu rastu domace scene i u kolikoj meri?
Nadam se da hoce, ali broj igrača koji se pojavljuje na takvim turnirima nije optimističan. Mada ko zna? Iz dana u dan saznajem da ima sve vise novih igrača. Recimo pre par dana sam saznao da dva druga iz skole takodje igraju Starcraft.

Da li misliš da postoji razlog zbog čega imamo relativno mali broj igrača u odnosu na zemlje u okruženju?
Malo ljudi igra SC2 zato sto je igra zahtevnija u poredjenju sa trenutnim igrama. Što se tiče zemalja u okruženju, pretpostavljam da su kod njih bw i WarCraft 3 bili dosta popularniji.

Da li imas nešto da porućis igraćima koji su sa ovih prostora, a žele da pokušaju da postanu profesionalci poput tebe?
Da dvaput razmisle o tome i da ako je to ono što baš žele, vezbaju vežbaju i samo vežbaju! Naravno ako reše da igraju terrana obavezno da gledaju moj stream. :)

Da li postoje neke socijalne mreze na kojima ljudi mogu da te prate i gde mogu ljudi da gledaju tvoj strim?
Možete da me pratite putem Facebook stranice, nick je Vasilije-FooFighter-Keković. A strim možete naći na ovoj adresi http://www.own3d.tv/live/164407/Alien-Invasion_FooFighter

Da li imas još nesto da dodaš za kraj?
Želim da se zahvalim svom timu, vama na ovom intervju-u i na podrsci koju pružate našoj Starcraft sceni <3 !

Hvala ti, želimo ti sve najbolje na budućim takmičenjima!
Hvala!

eSports: upcoming tournaments

Napisao Frame. Posted in Vesti - Blizzard

Quote from: eSports Team

Various competition organizers hold regular online tournaments in which you can compete against other players and maybe even win some prizes! Most of these contests are open to everyone. In addition, there are professional tournaments taking place like the 2012 GSL Season 1 Code S, the IEM Global Challenge Kiev, and the SHOUTCraft Invitational 4 which you can follow via video stream. Interested? Take a look at some of the open tournaments coming up in the next days - you can sign up to take part, or simply watch the live streams to get inspired by the players. It’s your turn now!

Date Name Format Prize Money Stream Sign Up
19 - 22 January IEM Global Challenge Kiev 1v1 $ 21,000 Yes Invite only
8 January – 3 March 2012 GSL Season 1 Code S 1v1 ₩172,800,000 Yes Invite only
14 - 15 January SHOUTCraft Invitational #4 1v1 $ 5,000 Yes Invite only
Date Name Format Prize Money Stream Sign Up
16 December – 3 February eOSL Winter Edition 2012 1v1 € 5,000 Yes Invite only
14 January ESL Sennheiser Cup Season 2 Finals 1v1 € 900 Yes Invite only
14 January ESL France GoFr4SC2 #152 1v1 Qualifier Yes Yes
14 January ZOTAC StarCraft II NA Cup #34 1v1 $ 100 + Ranking points Yes Yes
15 January ESL Germany Pro Series Relegation 1v1 Qualifier Yes Invite only
15 January ZOTAC StarCraft II EU Cup #89 1v1 € 100 + Ranking points Yes Yes
15 January ESL Go4SC2 #165 1v1 € 200 + Qualifier Yes Yes
16 January ESL Benelux ROCCAT Winter Challenge 1v1 Qualifier Yes Yes
18 January ESL Go4SC2 #166 1v1 Qualifier Yes Yes

eSports: Upcoming Tournaments

Napisao Stevan Mitrovic. Posted in Vesti - Starcraft

Originally Posted by eSport (Source)
Various competition organizers hold regular online tournaments in which you can compete against other players and maybe even win some prizes! Most of these contests are open to everyone. In addition, there are professional tournaments taking place like the 2012 GSL Season 1 Code S and the exciting HomeStory Cup IV, which you can follow via video stream. Interested? Take a look at some of the open tournaments coming up in the next days - you can sign up to take part, or simply watch the live streams to get inspired by the players. It’s your turn now!


Date Name Format Prize Money Stream Sign Up
5 - 8 January HomeStory Cup IV 1v1 $ 15,000 Yes Closed
8 January – 3 March 2012 GSL Season 1 Code S 1v1 ₩172,800,000 Yes Invite only

Date Name Format Prize Money Stream Sign Up
16 December – 3 February eOSL Winter Edition 2012 1v1 € 3,000 Yes Invite only
6 - 12 January EU Playhem Daily 1v1 $ 75 - $ 100 Yes Yes
6 - 12 January NA Playhem Daily 1v1 $ 75 - $ 100 Yes Yes
7 January ESL France GoFr4SC2 #149 1v1 Qualifier Yes Yes
7 January ZOTAC StarCraft II NA Cup #33 1v1 $ 100 + Ranking points Yes Yes
7 January ESL Sennheiser Cup Season 2 Cup #16 1v1 50 € + Qualifier Yes Yes
8 January ZOTAC StarCraft II EU Cup #88 1v1 € 100 + Ranking points Yes Yes
8 January ESL Go4SC2 #163 1v1 € 200 + Qualifier Yes Yes
9 January GameCreds Cup #45 1v1 € 100 Yes Yes
9 January ESL Benelux ROCCAT Winter Challenge 1v1 Qualifier No Yes
10 January ESL France GoFr4SC2 #150 1v1 Qualifier Yes Yes
10 January IEM VI Global Challenge Sao Paulo Qualifier #2 1v1 Qualifier Yes Yes
11 January ESL France GoFr4SC2 #151 1v1 Qualifier Yes Yes
12 January ESL Go4SC2 Monthly Finals December 2011 1v1 € 500 Yes Closed

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