$150 ove godine za BlizzCon! Zvuči dobro. Kompletan press release možete pročitati ovde.

Exclusive coverage of Blizzard Entertainment's gaming convention available through DIRECTV(R) satellite TV service and enhanced multi-channel Internet strea.

IRVINE, Calif., May 18, 2010 (BUSINESS WIRE) -- Blizzard Entertainment, Inc. today announced that tickets for its fifth BlizzCon(R) gaming convention will go on sale in two batches on Wednesday, June 2 and Saturday, June 5, 2010. BlizzCon is a celebration of the global player communities surrounding Blizzard Entertainment's Warcraft(R), Diablo(R), and StarCraft(R) game universes. The event will take place at the Anaheim Convention Center in Anaheim, California on October 22 and 23. Live coverage of the event will be available as a DIRECTV(R) Pay Per View package and as a multi-channel Internet stream, allowing viewers online to switch between coverage of multiple panels and activities during the show.

"BlizzCon is a unique opportunity for our players to meet one another, strengthen the friendships they've formed online, and have a great time celebrating a shared passion for gaming together with Blizzard employees," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "For those who can't attend, we're pleased to be providing an unprecedented level of access to the activities and attractions that BlizzCon has to offer."

In addition to serving as a gathering place for the different Blizzard Entertainment gaming communities, BlizzCon will have an array of activities, including discussion panels, competitive and casual tournaments, contests, hands-on playtime with current and upcoming Blizzard Entertainment games, and more.

Tickets to the convention will be priced at $150 USD each and will be available for purchase from the official BlizzCon website at www.blizzcon.com. Tickets will be released in two separate batches on June 2 at 7 p.m. Pacific time and on June 5 at 10 a.m. Pacific time. Those interested in attending BlizzCon can simplify the purchase process by registering a Battle.net account at www.battle.net before ticket sales begin.

The popular DIRECTV(R) BlizzCon Pay Per View event will return in 2010, available to existing DIRECTV customers in the United States for $39.95 USD. The event will again deliver comprehensive live HD coverage from the show floor on each day of the convention, including exclusive interviews, demos, and more.

Gamers around the world will also have the option to purchase the Pay Per View event as a multi-channel Internet stream, also priced at $39.95 USD (pricing may vary by region). For the first time, anyone who purchases the Internet stream will be able to switch freely between multiple channels of coverage dedicated to different areas of BlizzCon, allowing online viewers expanded access to the panels and events they're most interested in. DIRECTV customers who order the televised event will receive this Internet stream at no extra charge, allowing them to watch in the format of their choice. Those who order the event will also receive this year's BlizzCon-exclusive World of Warcraft(R) in-game item (availability may vary by region), to be revealed at a later date. Limited streaming coverage of the BlizzCon opening ceremony and certain BlizzCon tournaments will be available via the Internet for free.

As BlizzCon draws closer, further details about the show, including ordering and programming information for the DIRECTV BlizzCon Pay Per View event and multi-channel Internet stream, will be announced atwww.blizzcon.com.

To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions. More information on available career opportunities can be found at www.blizzard.com/jobs.

Na veliku žalost, Beti dolazi kraj 31. Maja, ali to nije sve:
 
Quote from: Nebu (Source StarCraft2.com)
We'd like to let all of our StarCraft II: Wings of Liberty beta test participants know that the first phase of the beta test will be coming to an end in all regions on Monday, May 31. The beta test will be unavailable for several weeks while we make some hardware and software configuration changes in preparation for the final phase of the beta test and the release of the game. We plan to bring the beta test back online for a couple of weeks prior to the game's launch to complete our testing. We'll have more details to share about when this final beta-testing phase will begin at a later date.

We'd like to thank all of our beta-test participants for your enthusiasm, dedication, and valuable feedback during the beta test, and we look forward to hearing more of your thoughts on the StarCraft II beta test as the game's July 27 launch approaches.

Ja se takođe zahvaljujem svim igračima koji su doprineli beta testu u našem communityju, i očekujem sve vas ako ne i više u retail verziji! Takođe, vidimo se i u drugoj fazi beta testa taman pred izlazak! :)
Quote from: StarCraft2.com
The new hardcover novel StarCraft II: Heaven's Devils explores the beginnings of Jim Raynor's military career, and we're continuing to release one chapter excerpt per week. Check out this week's exciting new installment here.
Quote from: Nethaera (Source StarCraft II Situation Report: Patch 12)
StarCraft II Situation Report: Patch 12Our first Situation Report took a look at the changes with Patch 11 and while not a large patch, we wanted to continue sharing our insight on balance changes with Patch 12. Please keep in mind that we are continuing to keep a close eye on many of these changes to better gauge their effects and may not apply all of our planned changes into any one patch. This allows us to track the effects a bit better and layer in our planned changes to better set the pace of how they affect balance overall.

We have a few minor changes implemented as a part of the balance for this patch and are also planning some more ability changes for the zerg in the next.

Thor - Radius decreased from 1.375 to 0.8125. Model size reduced to match new radius.

We have reduced the physical and pathing size of the Thor just to make him more useable. This will end up being a minor buff to the Thor (which he didn’t really need). We made the change just to make him less frustrating to use. We’ll be keeping a close eye on how this change plays out and if Thors become too dominant we will deal with them in other ways in future patches.

Forge - Build time increased from 35 to 45. Life and shield values decreased from 550/550 to 400/400.

We are seeing a Photon Cannon rush against protoss and zerg. Against protoss, players usually use a cliff edge or the enemy minerals in combination with their forge to protect their pylon. Against zerg, you can use the Forge and Pylon to block the zerg player’s ramp. We have a few numbers we can tweak to fix this, build time on the Forge being the most obvious. However if we make the build time too high it will be difficult to panic build a Forge and Cannons to block a badly played cloak attack. So we are going to try a mixture of health nerfs to the Forge and a small timing change.

Mothership - Vortex now removes Force Fields within its area of effect.

Vortex continues to be an exciting ability with some known issues. Limiting how Force Fields are used around Vortexes will help fix a few exploitable situations. Our thanks go to the community for continuing to find and report issues with it. =)

Roach - Supply count increased from 1 to 2.

Roaches are just too mighty to be a 1 supply unit. In 200 supply battles Roaches can be very difficult to deal with even with the correct counters in play by protoss or terran players.

As always, we appreciate the ongoing constructive feedback and will continue to closely monitor the effects of these changes within the game.

Quote from: Game Patch Notes
StarCraft II Beta -- Patch 12 (version 0.14.0.15343)

Balance Changes 

  • PROTOSS 

    • Forge 

      • Build time increased from 35 to 45. 
      • Life and shield values decreased from 550/550 to 400/400. 

    • Mothership 

      • Vortex now removes Force Fields within its area of effect. 


  • TERRAN 

    • Thor 

      • Radius decreased from 1.375 to 0.8125. 
      • Model size reduced to match new radius. 


  • ZERG 

    • Roach 

      • Supply count increased from 1 to 2. 



User Interface 

  • Several Hotkey changes have been made (German client only). 

Bug Fixes 

  • Fixed a crash which sometimes occurred when quitting the program.

Quote from: StarCraft2.com
We've just released a new StarCraft short story centered around one of the most terrifying war machines the Koprulu sector has seen in recent history: the Odin.

An Umojan spy must infiltrate one of the Dominion’s most tightly guarded weapons research facilities in a desperate bid to uncover the truth about a secret weapon that could shift the balance of power in the Koprulu sector. If the fate of millions depended on you… how far would you be willing to go?

Check out the latest StarCraft short story, "Collateral Damage."
Quote from: Nethaera (Source Upcoming Database Wipe)
Upcoming Database Wipe #2We’re preparing to perform another full StarCraft II beta database wipe in the near future. This reset will once again wipe the following information for all players:

Character and identifier
Friends list and Real ID friends
Achievements
Profile
League placement
Ladder rank

These database wipes allow us to test release conditions as well as to help remove any old or incorrect data as we continue to patch the testing environment. We want to once again thank everyone for their patience and continued help and support in testing StarCraft II.

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