Strategy Informer Intervju

Napisao Frame. Posted in Vesti - Starcraft

Strategy Informer je skoro imao intervju sa Dustin Browderom (Cavez). Izdvojiću samo neka pitanja iz intervjua, a ceo možete pročitati ovde!

Quote from: Cavez (Source: Strategy Informer)
StarCraft II was first playable to the public at BlizzCon 2007. How was the feedback from the early participants?
We've featured playable builds of StarCraft II at several public events now, including BlizzCon and Leipzig Games Convention in 2007 and 2008, our Worldwide Invitational in Paris in 2008 and a handful of eSports tournament events. The feedback we've received from press, public,and pro players alike has been very positive. We're pleased with the progress we've been making.

How in-depth are the map-making tools? Can players create the experience they want to have with the game?
With each new RTS release, the map-making tools that we include grow more powerful and robust. StarCraft II's map editor will offer the community the ability to create some very compelling content. We've seen the popularity of tower defense maps from Warcraft III and, of course, Defense of the Ancients, so we're looking forward to seeing even more creative things coming from the StarCraft II map-making community.

On the subject of Beta's, do you have any idea when Starcraft 2's beta test will be ready?
We don't have any specific details to announce just yet regarding beta testing or demo possibilities.

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